Views: 755,252,974
15 users online:  bebn legg, chickaDEE Magazine, Dark Prince, Falconpunch, Far,  Gloomy,  Hobz, Midorizou Daze,  Nameless, niko, RollingRigatonis, ShadowAlexandre, The Hacking Yoshi, Ultima, YulkyTulky - Guests: 42 - Bots: 164Users: 39,703 (1,818 active)
Latest: AmazingEngineer37634
Tip: The "No More Sprite Tile Limits" patch does NOT increase the limit for the amount of sprites onscreen at once.Not logged in.
Details for Mekabon
SMW Sprites - Mekabon
File Name: Mekabon
Authors: smkdan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A robot from Super Mario Land that lauches his own head every once in a while.

This sprite was part of smkdan's Super Mario Land sprites pack, and was resubmitted separately after the remoderation for ease of search and to fit current standards.
Tags: factory, lorom, mecha, robot, sa-1, sml, super mario land
Rating: 5.0 (Votes: 2)
Download: Download - 6.29 KiB
It's using it's own Cappy #smw{O_O}
Posted by: thecentralbus - | Link
A second update from me (authorized by Blind Devil) to add an option to have the sprite die immediately (just like any normal Super Mario World sprite) instead of falling to the ground and then dying after a couple of seconds. Check the ASM file for details.
Posted by:  Telinc1 - | Link
Blind Devil
Defines for tilemaps were added for user-friendliness. Removed unnecessary code. Added screenshot, tags and SA-1 support.
Posted by:  Blind Devil - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 27


Follow Us On

  • Facebook
  • Twitter
  • YouTube


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented