Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), that music will not stop playing after the intended end time if the music bypass setting is set to 00.
Using a single sprite slot and the extension function of Lunar Magic, this sprite can act as a variety of different sprite platforms.
- 2 Boost Platforms that jump after the player steps or jumps off (regular one jumps once before re-landing, gold one can do this infinitely)
- 8 Grey Falling Platforms (4 directions and 2 different sizes)
- 2 Grey Drifting Platforms that fall down once they are stepped on. (Right and Left)
- 4 Vertically screen-wrapping platforms, like the ones in Super Mario Bros. 1 (2 going up, 2 going down, 2 different sizes)
Look at Info.txt for more details.
This pack will surely be updated later on with more options.
Update (6/20/20): fixed a bug where you could sometimes kill the platform with a shell/throwblock.
Awesome pack of platforms ! The idea of combining them all into a single file is an excellent idea.
Added the "sa-1" tag, and changed textual defines to number-like ones for future compatibility purposes, with permission from the author.