7 users online: Aqua-Grove-Prod, IcAnTkAiZo, Ice Man, JX444444, pakkie, Random Internet Name, TonySeth - Guests: 700 - Bots: 138
Users: 61,708 (2,253 active)
Latest user: Elias31

Super Mario World Adventure

Super Mario World Hacks → Super Mario World Adventure

Submission Details

Name: Super Mario World Adventure
Author: Gregor
Demo: Yes
Featured: No
Length: 7 exit(s)
Type: Standard: Normal
Description: It's Super Mario World Adventure's first demo. It's got 1 world, 6 levels and 6 exits.

SMWA is meant to feel like an expansion pack to the original with new graphics, enemies, gameplay tweaks etc. while still having its own ideas and style.
Tags: bosses music vanilla vanilla-ish
Comments: 11 (jump to comments)
4.8 (14 ratings)
No rating
Download 348.15 KiB | 6,325 downloads


View all

Comments (11)

Diego13 Link
The hack is cancelled.
Gabriel BR Link
Beautiful work man!!
Rzmrx Link
like it
JustTheJoan Link
Very good demo keep up the good work
moises917 Link
No lo puedo descargar como le hago
Young Boi Link
Great Hack. Hope the final game is just as good!
Gregor Author Link
You can check the thread I suppose.
JaRetro Link
I enjoyed the hack so far. I hope to see more. Also, I am new to SMW Central. Is there a way to subscribe to a hack in order to get updates?
SuperMarioFan55589 Link
Nice Normal Hack
RZ1 Link
Fantastic hack, loved it all. I also don't understand the complaints of the boss. I thought it was pretty straight forward and well designed.
 Lazy Link
It's cute. The first world didn't do much for me in terms of level design, but this seems like one of those hacks where it gets into more interesting ideas later on. I'm not sure how I feel about secret exits not being indicated on the OW - personally I don't find much enjoyment in meticulously checking every spot in every level for potential secret exits. I'd rather just enjoy the platforming.
The presentation was nice, especially the crisp palettes. I wish the soundtrack consisted of something other than horribly overplayed SMW remixes though.
I'm glad that you got someone to code custom bosses for you, but I'm not sure if they fit in their respective worlds, difficulty wise. The world 5 boss was the easiest out of all of them and the world 1 boss was the hardest. You might also want to work on the telegraphing for the world 1 boss. In the third phase, it's basically impossible to tell where he's gonna go next.
Also, at first I though the tiny flames on the floor in the world 2 boss battle would hurt you. I think you should get rid of them.