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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Details for Fire-Spitting Boo
SMW Sprites - Fire-Spitting Boo Show random
File Name: Fire-Spitting Boo
Added:
Authors: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This Boo will spit a fireball aimed at the player. It also won't stop following the player.
Tags: boo, chase, enemy, fireball, lorom, sa-1
Rating: 5.0 (Votes: 1)
Download: Download - 2.90 KiB
460 downloads
Screenshots
Image
Synergic
smug boo
Posted by: Synergic - | Link
Final Theory
Excellent work on this!!! I love it.
Posted by: Final Theory - | Link
Mathos
Added the routine file needed for the sprite to be SA-1 compatible to the .zip for now.
Posted by:  Mathos - | Link
RenkoV2
nice, will you add the aiming routine in SA-1 eventually?
Posted by: RenkoV2 - | Link
ft029
105
Posted by: ft029 - | Link
Erik

Technically SA-1 compatible, but the aiming routine included isn't SA-1 hybrid. Use this one if you want to use this with SA-1.
Posted by:  Erik - | Link

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