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Tip: Never put a Hammer Brothers Sprite near lava. After being killed, it will still throw hammers until it sinks or goes off-screen.Not logged in.
Details for Spiny
SMW Sprites - Spiny
File Name: Spiny
Authors: Davros
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: A disassembly of SMW's Spiny (sprite 13). It can be configured to face the player while falling from a ledge and move faster (SMB1 behavior) depending on the extra bit and extra property byte 1, respectively.

Works with the Spiny Egg disassembly.
Tags: enemy, lorom, sa-1, smb1, spiny
Rating: No rating
Download: Download - 1.93 KiB
This moves forward while falling if it starts in the air, unlike most sprites (including the actual Spinies), which fall straight down. Can make a big difference depending on how you use it.
Posted by: Vellidragon - | Link
This is the most inaccurated dissasembly I have ever seen in my life, as more than half of the code is made up by the autor, which by itself it's not bad, but it shouldn't be marked as a dissasembly, in my opinion. In any case, if you are to insert it in your hack, be warned: it won't behave exactly like the original spiny, especially on slopes.
Posted by: Darolac - | Link
Blind Devil
Previously part of Davros' Lakitu and Spiny pack, submitted separately for ease of search and to fit current standards. Added screenshots and SA-1 support.
Posted by:  Blind Devil - | Link

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