Banner
The Overworld Design Contest ends in
13 DAYS, 11 HOURS, 41 MINUTES AND 55 SECONDS
Views: 904,189,234
Time:
11 users online: 7 up, AbeLinkn, BlueToad,  Eevee,  JamesD28, Nao, qantuum, rextep,  RussianMan, SKKiro,  Telinc1 - Guests: 44 - Bots: 82 Users: 50,694 (2,127 active)
Latest: umaggot
Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
Not logged in.

Song Title

    100%
    Details for Super Mario 3D World - Sunshine Seaside (Underwater)
    SMW Music - Super Mario 3D World - Sunshine Seaside (Underwater) Link - Show random
    You must enable JavaScript to preview files in this section without downloading them.
    File Name: Super Mario 3D World - Sunshine Seaside (Underwater)
    Added:
    Authors: EDIT3333
    Insert Size: 0xA8E bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 1:07
    Featured: No
    Description: Put this on beach levels and it would be cool.
    Tags: beach, calm, grassland, overworld, water
    Rating: 3.4 (Votes: 7)
    Preview: Play SPC
    Download: Download - 32.47 KiB
    862 downloads
    MagicalKoopa
    Amazing! But i would prefer if it wasn't underwater!
    Posted by: MagicalKoopa - | Link
    Wakana
    This is sweet. Maybe you could've toned the echo volume down a little bit, but in-game it sounds very nice and atmospheric.
    The only things that make me a bit unsure are:
    - The way you organized the song in your channels. #0 never plays anymore after the first loop, so I'd advice swapping #0 with any of the SFX channels (I highly suggest #7). In-game, the cutoffs aren't too noticeable, so it's ok.
    - What you do in #7 is questionable, as in, defining a sample more times when it's not needed. Example:

    I don't know why you need to redefine @32 many times after the first note plays, aside from, maybe, preventing that the sample doesn't get updated in-game due to SFX cuts.

    The quality is very good though, so if anything, submit an update which fixes these minor things, and I'm giving full vote. For now 4/5.
    Posted by:  Wakana - | Link
    Luaxon
    I like it, but too much echo.
    Posted by: Luaxon - | Link
    TheJullasicFox
    This is a really nice port for a beginner!
    Posted by: TheJullasicFox - | Link

    The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

    Copyright © 2005 - 2021 - SMW Central
    Legal Information - Privacy Policy - Link To Us


    Menu

    Follow Us On

    • YouTube
    • Twitch
    • Twitter

    Affiliates

    • Super Mario Bros. X Community
    • ROMhacking.net
    • Mario Fan Games Galaxy
    • sm64romhacks