Name: | Boomerang Bro |
Author: | Sonikku |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | A Boomerang Bro from Super Mario Bros. 3. It walks back and forth, occasionally hopping and periodically throwing two boomerangs, which it will later try to catch. It throws an extended sprite boomerang. The included ExtendedGetDrawInfo fixes a crash in PIXI's, so it is highly recommended you replace it with it. Make sure to specify the extended sprite number of the boomerang (extended/boomerang.asm) from list.txt in the Boomerang Bro's ASM file (sprites/BoomerangBro.asm)! |
Tags: | boomerang boomerang bro bros brother enemy extended sprites lorom sa-1 smb 3 smb3 super mario bros 3 throw |
Comments: | 6 (jump to comments) |
Rating: |
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7.81 KiB | 1,929 downloads
Comments (6)
The sprite itself for some reason does not want to pick up the boomerangs it throws. Every time I used it, the boomerangs fly past it and off the screen, like the other boomerang bro sprite on this site.
If these two things are fixed, I would be content with this sprite.
Edit: This sprite is sometimes immune to koopa shells thrown at it; it's selective on which levels or circumstances cause this, so I am not sure if it is due to the sprite's coding alone.
EDIT: Neverm, I probably used wrong version. I have no idea how it happened.
Also includes a JSON file which can be used instead of the CFG file with PIXI 1.2 or above.
This was originally part of Sonikku's C3 2013 sprite pack and was submitted to the section with his permission.