Language…
6 users online: Captain_Hacko, Centipede,  MarioFanGamer, MarkVD100, OffByWon, YoshTakuYT - Guests: 81 - Bots: 295
Users: 55,672 (2,396 active)
Latest user: linkcelula

Classic Goomba and Bouncing Paragoomba

SMW Sprites → Classic Goomba and Bouncing Paragoomba

This file is obsolete. The latest version is Classic Goomba and Bouncing Paragoomba v1.2. For other versions, check the version history.

Submission Details

Name: Classic Goomba and Bouncing Paragoomba
Author: Blind Devil
Added:
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a stompable Goomba/Paragoomba that behaves like in SMB3. Extra bit determines if it'll be a regular Goomba or a Bouncing Paragoomba. Includes a define in the ASM file which allows you to use a separate palette for both variations or not.
Tags: enemy goomba lorom sa-1 smb3
Comments: 5 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 10.41 KiB | 55 downloads

Screenshots

Comments (5)

lion Link
"please comment your codes - for your own and everyone else's good :3"

q-bee is a qt <3
 MarioFanGamer Link
It works fine for the most part. The only thing which may bother one is that the sprite doesn't check whether Mario is on top of it or not but instead just whether Mario is falling or not and also removes the invulnerability timer when attacking it.

Feel free to submit an update to fix them.
Fostelif Link
Is the Microgoomba-spawning variation in the works?
mish1 Link
Yay, a classic Goomba that actually works.
Mogu94 Link
Noice. Sometimes I'm surprised by how sprites that are in the original games (not SMW, others) are yet to be recreated and submitted for all. Especially the basic ones.