The sequel to the Original Pit Of Insaneness. As the First Part was fairly easy for Tool-Assisted Speedrunners to complete, the second one might take you a whole lot longer. In this Hack, i went as far as i could with Super Mario World.
Originally, this Hack was supposed to be on the Difficulty level of POI1. The Project started around 2014. The more and more i got into SMWs Physics, the crazier i designed this Hack. With the release of Item Abuse 3, the barrier for new Pit Hacks was set very high. I wanted to compete with the Difficulty level of Pangaˈs Hack (which might still be harder than this new Hell). So, here we are. I completed the Hack with all of my knowledge and patience i have.
This Hack is very linear and requires VERY precise input. I also need to admit, that i have used the Shell sprites quite much. But other than that, im pretty happy with the results.
This is Pit of Insaneness 2. Have fun at frustrating!
It just seems more appropriate for really intense platforming if you aren't going to bother with custom music.
I mean if you go into the kaizo hack section in general there are a lot of "standard" tunes; everyone likes Bright Club Lane a lot, for example. I'm assuming the same applies in the normal hack section.