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Song Title

    Details for Super Mario 64 - File Select
    SMW Music - Super Mario 64 - File Select Show random
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    File Name: Super Mario 64 - File Select
    Authors: MarkVD100
    Insert Size: 0x0278 bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 0:18
    Featured: No
    Description: "But first, we need to talk about parallel universes."

    This song is fitting in a calm scene, in the title screen, or possibly the overworld.
    Tags: calm, cutscene, overworld, title, town
    Rating: 4.9 (Votes: 7)
    Preview: Play SPC
    Download: Download - 30.32 KiB
    In the SMW, “parallel universes” actually exists in normal horizontal levels, not just in SM64, by letting the screen go past the last screen in the level, either by RAM editing $5E via debugger (set ) and using the “fast auto-scroll” and keep going rightwards until the layer 1 graphics suddenly start displaying the beginning portions of the level (note that this area is still uninteractable, and not to be confused with the camera going ALL THE WAY to Xpos = $FFFF and wraps around). This can be done using cape mario so he fly accross this huge area with no solid ground.
    Posted by: HammerBrother - | Link
    A N64 is a N64, You can't say it's only a SNES
    Posted by: VoxelRoguery - | Link
    7 up
    Better than the old version!
    Posted by: 7 up - | Link
    King Boo
    It's all UncommentatedPannen now, no more memes. He's in hiding
    Posted by: King Boo - | Link
    You'd be surprised to know this also somewhat fits a desert theme too. Though you can only get it to work in 0.5x A presses. Kappa
    Posted by: FedoraFriday - | Link
    "Tags: pannenkoek2012"
    Posted by: Kayloo - | Link
    It's fine, it's well known that looping very small data actually increases insert size so don't worry about it next time!

    Very good port indeed.
    Posted by:  Maxodex - | Link
    but can I insert it into my ROM in half an A press?
    Posted by: TheN64man - | Link
    .flipssimple to out shout
    Posted by: PaperWario - | Link
    Sounds good for vanilla instruments, nice work.
    Posted by: Mogu94 - | Link
    Sounds very nice. Well done.
    Posted by: SomeGuy712x - | Link

    I did aim for accuracy just by using SMW instruments!
    Posted by: MarkVD100 - | Link
    tag game on point
    Posted by: FedoraFriday - | Link
    I loved it!! Good job!
    Posted by: TheInsanity115 - | Link
    Konata Izumi
    "However, A scuttlebug cannot leave it's native room. That means if your dream was to bring them all together for one big jamboree, sorry, but that's not going to happen."
    Posted by: Konata Izumi - | Link

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