Banner
Views: 815,964,767
Time:
22 users online:  Aja, Amomario123w, boo222, brickblock369, chickaDEE Magazine, ChrisHamulak, codfish1002, CuRLy24881, Dark Prince, GMB4, hiGAbyeSK, JamesD28, Koopster,  Maarfy, MaxwelHacks, Nao, Nowieso, OrangeRock57, ShanghaiAlice, StackDino,  Tamaki, TaroMoza - Guests: 61 - Bots: 78 Users: 43,185 (2,253 active)
Latest: CuRLy24881
Tip: This thread contains data you might find helpful when coding.Not logged in.
Details for Reverting Map16 Blocks v2.0.3
SMW Blocks - Reverting Map16 Blocks v2.0.3
File Name: Reverting Map16 Blocks v2.0.3
Added:
Version History: View
Authors: HammerBrother
Act As: Various
Includes GFX: Yes
Description: These block package, when these blocks gets changed or deleted, will revert back after a few frames or so. Useful for puzzle or switches that needs to be reused (without the use of a sprite). Note that Yoshi is incompatible with most of these.
Tags: lorom, map16, revert, sa1
Rating: No rating
Download: Download - 88.03 KiB
266 downloads
Screenshots
Previous 
 Next
MarioFanGamer
Fixed list.txt where you have misspelled "RevertHold_RequireMovTowards_SwitchPalaceTR.asm".
Posted by:  MarioFanGamer - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 16

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy