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Details for Sleepy Boo
SMW Sprites - Sleepy Boo Link - Show random
File Name: Sleepy Boo
Added:
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: It's basically the same as Rip Van Fish, but it doesn't interacts with objects.
Credit isn't necessary.
Tags: boo, chase, enemy, lorom, rip van fish, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 5.25 KiB
448 downloads
Screenshots
Image
P-Tux7
Originally posted by MarioFanGamer
Basically this: A rip-van fish with no object interaction (as it's in the discription) but also no gravity (should be obvious too). They also don't flee from Mario if he has got a star too.

It can bring some variation to ghost houses so that's something.

The only downside is that you can' use a big boo though that's less because of the sprite and more because the sleeping zzz's share the same tile numbers as the big boo.

That's an easy problem to fix, I think STEAR can remap the zzzs.
Posted by: P-Tux7 - | Link
Dynamite
Works as intended; if placed in narrow passages, it can be a fairly difficult enemy to avoid. It also chases quite far, too.

Good work on this sprite. #smw{:TUP:}
Posted by: Dynamite - | Link
Fermín Acosta Jr.
I played with a game and It looks cool.
Posted by: Fermín Acosta Jr. - | Link
Zerio
These are so cute oh my gosh
Posted by: Zerio - | Link
Kiatus
pretty nice
(im writing this just for the rating)
Posted by: Kiatus - | Link
MarioFanGamer
Basically this: A rip-van fish with no object interaction (as it's in the discription) but also no gravity (should be obvious too). They also don't flee from Mario if he has got a star too.

It can bring some variation to ghost houses so that's something.

The only downside is that you can' use a big boo though that's less because of the sprite and more because the sleeping zzz's share the same tile numbers as the big boo.
Posted by:  MarioFanGamer - | Link

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