Name: | Better SMB2-styled POW |
Author: | Blind Devil |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | A carryable POW switch similar to the one from SMB2. When triggered, and depending on a certain define in the ASM, it will either stun/kill sprites on ground like when you do a cape smash, or turn sprites on screen into coins, just like when you hit the goal tape in the end of a level. The switch is carryable, too, and depending on the extra bit, you should either press it to trigger it or throw it against something with a certain speed. An optional ExAnimation file is also included, as well as a JSON file for PIXI 1.2 users. Note that if carried through a pipe, it'll turn into a regular SMW blue POW, so you may want to avoid that. |
Tags: | carryable lorom pacifist pow sa-1 smb2 |
Comments: | 7 (jump to comments) |
Rating: |
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9.17 KiB | 1,139 downloads
Comments (7)
I'm using !EffectType = 0 and setting the Extra Bit on the sprite.
Is it just me?
Also added a define so instead of turning sprites into coins, you stun/kill sprites on ground just like a cape smash does.