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Super Mario World Hacks - LEGATVM ALBATI
Version History: View
Authors: Sariel
Demo: Yes
Featured: No
Length: 5 exit(s)
Type: Kaizo: Light
Description: This hack is aiming to be perfect.

This is just a demo. It isn´t perfect so far. Yet you can still get a good impression what the final result is going to be like.

There´s no story or anything else interesting so far except these 4 levels (5 exits). I hope you enjoy playing them. If you find any issues write a comment, contact me via PM or mention it in the hack´s thread here.

Disclaimer: 1 Level includes mature content; Link to the source can be found in the attached txt.


> First release

> Added worldpeace's retry-patch
> Added infinite lives with above's patch
> Removed the "Life Farm"-Level for the reason above
> Added L/R-letters that indicate you when you have to scroll
(didn't add them, if it is obvious, that you have to scroll and/or scrolling is part of a puzzle)
> Removed a potential softlock in "CLAVIS CALAMITATIS"
> Adjusted the difficulty a bit (made some things easier)
Tags: mature content, music, no boss, vanilla, variety
Rating: No rating
Download: Download - 486.65 KiB
Um Hack promissor...O autor tem muita criatividade, mas o 1 nível é muito injusto com muitas Keyholes...uma hora o jogador vai enfiar a chave no buraco e vai fazer toda a fase novamente...
Posted by: Erick_Melo - | Link
@paperwario Theres nsfw on SERRA HISPANA
(i actually expect everyone who sees this comment try to reach it
Posted by: Kiatus - | Link
Why in the overworld sometimes i hear farts?
Posted by: Kiatus - | Link
Strange, I played through the first level, but didn't see anything NSFW... Is it down a pipe or something?
Posted by: PaperWario - | Link
Interesting hack. A bit slow paced. While the ideas contained are interesting/creative, i personally find some of the gimmicks quite annoying.

Ive checked lunar magic and found only 4 exits (pipe on level 6c leads me to an empty level (1f9)). Or are you counting the key as one exit ?!
Im kinda confused about the "mature content" tag.

some comments:

Clavis Calamitatis - Very interesting gimmick, but also irritating getting out of the level for the smallest mistake. Having to get p-speed on this small space, even if not hard, is quite annoying.
Inter Per Tempus I - Id say this level has some almost unfair parts/trolls. Having only 1 chance on this 2 jumps (koopa/thwimp) ... and sometimes they are literally blind jumps... i dunno... The trap at the end is hard to learn to time with the lights turning on/off, quite unfair considering the player has to play the whole 2nd half if he dies there. (i know you can just walk careless the moment you enter the room and be safe)
Aqua Arcana - This level was quite hard figure out, ive actually had to watch it on youtube to see if what i was doing was right. The 1st part is kinda weird as you cant see much of whats going on with the shell, and it despawns so fkn easily..
Serra Hispana - Probably my favorite level. But, is that 1st muncher, on the left of Mario where he spawns, really necessary?!?

Posted by: NaroGugul - | Link
From what I've seen of the first level, so far this looks really good. What else I've seen from the first level, is that KEY AND KEYHOLE HIT-BOXES SUCK.
Posted by: PaperWario - | Link

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