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Details for One-Way Scroll
UberASM Repository - One-Way Scroll Show random
File Name: One-Way Scroll
Authors: Thomas
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This patch disables scrolling in a specified direction (either left, right, up, or down). This can be used to create an effect similar to SMB, where the screen can only scroll right and not left.
Tags: camera, lorom, sa-1
Rating: 5.0 (Votes: 3)
Download: Download - 525 bytes
This ASM works fantastically well, and I think it has way more untapped potential. I used it twice in my upcoming hack, once for SMB-style scroll and once to prevent the camera from scrolling back down in a Skytree segment. I could very well see all four directions being useful, and this UberASM is extremely simple.

Great job :)
Posted by: sio-kedelic - | Link
I did use this for my SMB1-themed hack
Posted by: Dominicentek - | Link
good for 80's hacks
Posted by: TheLucraftTeam - | Link
good for smb1 game !
Posted by: yygdrasil - | Link
Added SA-1 support.

And by the way, if you use this, you can be a bit creative (as un "Kaizo-creative" or "JUMP-creative") and use the code to disable vertical scrolling in one direction on a horizontal level or horizontal scrolling in a vertical level.
Posted by:  MarioFanGamer - | Link
Ah if you don't know what I mean, then it doesn't have the same issue ;)
The generator would sometimes have a small hitch after entering an area. I've only seen the issue when using the generator.
Eitherway, out with the the old and in with the new!
Posted by: zacmario - | Link
Final Theory
"I wrote it from scratch, mainly because I couldn't find a copy of the generator. "

The previous generator was called Mario_bros_DX_scroll or something like that. I have a copy of it, but I can't find it anymore in the database.
Posted by: Final Theory - | Link
Not sure what you mean, at the very least I didn't see anything like that. Unless you're referring to the issue that this patch fixes.
Posted by:  Thomas - | Link
Ah that sucks, but your version is probably better anyway. Did you manage to avoid the screen hitch that sometimes happens when entering a level?
Posted by: zacmario - | Link
I wrote it from scratch, mainly because I couldn't find a copy of the generator.
Posted by:  Thomas - | Link
Oh, cool. Is this the converted generator? Or you made it from scratch?
Posted by: zacmario - | Link
This... patch???
Posted by:  RussianMan - | Link

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