I really appreciate the talkhaus community evolving and making way better hacks like JUMP and JUMPhalf because this hack is... not good. I’m very convinced that everyone that likes this hack has either played this with tools or didn’t play it and just watched others play it. This game is not all bad though. For worlds 1 to 5, it’s pretty mixed with some good and bad. However, once you get to world 6, it goes from “good and bad” to just bad. At this point, the game gets horrible with its tedious levels, item garbage puzzles, and levels that overstay their welcome. I was very tempted to use savestates at times because of how bad this was getting. But I didn't and I managed to get every exit without tools (wasn't worth it)
Trust me, I tried my absolute best to enjoy this, I really did. I just couldn’t. This hack is honestly the perfect example of “really cool ideas, horrible execution” and it’s kinda sad because there was so much effort clearly put into this but got completely ruined by its sheer amount of bad design choices.
@Super Maks 64
I just ran into that problem myself while trying to co-op play this with someone else. He was player 2 (Iris), and complained about being unable to spin jump, and was wondering if his controller was malfunctioning. But no, it's some weird glitch in this hack that prevents Iris from spin jumping properly. How did that manage to get screwed up? And, is there a fix for this?
I don't know, it also happens in the original, for some reason you can press A on the 1st controller to start the spinjump and hold A ob the 2nd one to make the spinjump go high. This applies to every usage of the A button.
It's ASMT, not much there is to say about it. It's no secret that this hack hasn't aged very well at all. I kind of wished you had made some edits to make this bearable to play toolless (adding more midpoints to certain levels would've sufficed), but I can see why you'd want to preserve the game's original state.
Glad you submitted this. We can always use more fixed accurate hacks.
Can confirm that permission was given for this.
For the record, updates for hacks with the "fixme" tag typically don't require permission from the hack author as long as they contain only the fixes necessary to make the hack work on accurate emulators and hardware. This update contains quite a few changes in addition to its accuracy updates, thus it required permission to submit.