Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.
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Details for Super Mario All-Stars / Super Mario Advance 4: Super Mario Bros. 3 - Mario
SMW Graphics - Super Mario All-Stars / Super Mario Advance 4: Super Mario Bros. 3 - Mario
Mirann/Pac's description: The SMB3 Mario graphics, assembled to be used with the 32x32 Character Tilemap Kit patch. This includes the SMAS and SMA4 versions, as well a "custom" one (made of minor edits from the SMA4 version).
More information in the readme!
KPhoenix's description: Provides a full range of Mario frames for all the original SMW Mario animations in the style of SMAS. (Note: This pack is the only SMAS: SMB3 Mario graphics available. All other sets are based on SMA4: SMB3)
mod edit: combined with kphoenix's submission which doesn't require the 32x32 character tilemap kit patch while mirann and pac's does.
if you can make luigi version, would be good(use sprites you want)
There are Luigi versions in the graphics section already: [1][2][3]
I Know but this time, with white gloves and looking up sprites, your version of luigi gfx based on "SMA4:SMB3 Luigi Ultra Poses Sheet" and "SMB3 - SMW Moveset Custom", not the same, but based.
Linkstorm Z's permission is required for that, but I also don't have plans for making an update just to include those.
no problem, you can make a version inspired by the sprites from the link I sent, with some modifications of your taste, if you want. if you don't want to, ok.
can you do Luigi's gfx? with player gfx to player 2 so when i'm using miran mario gfx, Luigi looks different from Mario (and the look up pose, check out the mfgg forum.
you can do it by taking some sprites from this link:https://mfgg.net/index.php?act=resdb¶m=03&c=1&id=14750
and this link:https://mfgg.net/index.php?act=resdb¶m=03&c=1&id=14638
use the ones you find interesting
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