Name: | Sprite Shooting Ability for Mario |
Author: | Erik |
Added: | |
Type: | Level |
Includes GFX: | No |
Includes Hijack: | No |
Featured: | No |
Description: | Allows you to shoot normal or custom sprites by pressing a button. This one allows you to limit how many sprites can be spawned, and adds an option to despawn any sprite spawned by this method*. Inspired by wiiq's attempt; this uses none of his code though. * Uses $1FD6,x to determine this. If you have any sprites which modify this table it may break. |
Tags: | lorom player sa-1 spawn sprite |
Comments: | 6 (jump to comments) |
Rating: |
Download
1.75 KiB | 771 downloads
Comments (6)
For people having issues with the sprite status check this 7E14C8 RAM Address for info
E.G for a held\kicked red shell you want sprite 05 and status 0B
I also have fixed a couple SA-1 addresses and put a label and an if statement on different lines.