Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
Harkness finds out his Chipotle order was wrong and seeks revenge...
Dedicated to my good friend Harkness, this beginner style kaizo hack will test your skills in a (mostly) fair and fun way.
- Fixes a major oversight in the Overworld.
- Changes/re-worked various jumps
- Fix midway spawn in The Revel Flesh
- Fix entrances in Journey's End
- Prevent riding eerie to the end of Bait and Switch
- Added a death counter-less version for SNES Classic players
- Fixes being able to skip a switch in Death in Heaven
- Added Autoscroll L/R scrolling softlock fix
- Adjusted second mushroom spawn in The Hungry Earth
- Fix ability to skip a level on the overworld
First time playing this hack and I see why it's a classic. Good platforming, smooth, short sections, and a good amount of funny trolls. Recommend for beginners looking for something a bit more challenging.
I could not put this hack down! It's a lot of fun and the sections are all fairly short. There are a few dickhole kaizo blocks and some spots where you're guaranteed to die on at least the first attempt, but that's to be expected. Everything flows so smoothly, and since everything is short, nothing feels too punishing. Excellent hack.
Great hack so far! However on Bait & Switch I believe the initial enemy is supposed to be a buzzsaw but it's a mole making progress impossible. I'm using bizhawk, is this an issue for anyone else/is there a fix? Currently stuck.
Just played through this whole hack today. This is a wonderful hack that's just a little bit harder than QW2 but a little more old school. The first couple levels had some setups that felt a little esoteric but the readability in the rest of the hack is on point. 5/5
Very fun hack, I really enjoyed going through it and the kaizo blocks were well placed. I'd say the first two levels had a weird difficulty compared to where it is but that might've just been me being bad.
This was my second kaizo hack after Quickie World (and L2K) and it felt like a nice step up in difficulty. Most exits took me ~1 hour, the only real exception being TheKink Below, where I was stuck for several hours at
the Yoshi dismount to shell jump
. Overall I had a lot of fun, and would recommend this to beginners as a good first or second hack.
For some reason no matter what type of console/emulator I use, there is no death counter. Aside from that minor upset, this is one of the easier kaizo hacks I have played, but definitely the best one too.
Came into this right after Korosu and instantly found it much easier. The first jump of the first level takes a little bit of thinking as it isn't exactly what it seems but aside from that it is a great beginner kaizo hack.
Fair, fun, and just the right ammount of challenging. Levels flow really well, look sharp, and sound amazing. Wasn't a big fan of the asm anticheese and the bait & switch level, but that's a very minor nitpick. 5/5