|Details for Super Mario Legacy|
|File Name:||Super Mario Legacy|
Super Mario Legacy is a traditionally styled platform game inspired primarily by Super Mario Bros. 3 and Yoshi's Island, and is the result of many years of development.
Features 75 challenging stages, colourful graphics, and a ton of ASM enhancements, including a game difficulty option, multiple midway points, hundreds of custom blocks and sprites, and utilization of the SA-1 chip to power features that would otherwise be impossible.
|Tags:||asm, bosses, exgfx, exploration, hdma, music, sa-1, traditional|
|Rating:||4.5 (Votes: 12)|
Download - 756.13 KiB
|Nice hack bro, looks like would have made by Nintendo, you really had a nice job|
|Posted by: sKi3t - | Link|
|The Lucifer of Gaming|
|Ok so far from what I've played of it, it's not bad, but the part about the no spin jump thing threw me off (though I'm starting with Expert from the bat) but otherwise pretty cool!|
|Posted by: The Lucifer of Gaming - | Link|
|Dificil e Desafiadora! parabéns pela fase E OBRIGADO POR TIRAR O CARPADO XD|
|Posted by: jedisson - | Link|
|Posted by: Qwerty13x - | Link|
|The enemy placement is kinda stupid but other than that it's alright.|
|Posted by: DankClam - | Link|
|Beezo and eerie crowd|
|Posted by: OEO6 - | Link|
|Posted by: Pokemon Hacker - | Link|
|Meh it was all right. Lots of variety in the level design was a plus, the fact that the game saves after every level made it highly... kind of senseless to me though. Makes coins and 1-ups and everything else useless. The difficulty curve was out of line and I also didn't bother going back to all the levels searching for those moons. :/|
|Posted by: exit1337 - | Link|
I'mma say two things:
1. You have an unhealthy Fire Piranha fetish.
2. I never figured out Castle 6. Was I supposed to make something out from the music?
|Posted by: Tobbysas - | Link|
|I'm not sure if this is an issue with the rom or my SNES Classic but I have a problem nonetheless. My SNES Classic can run your game smoothly, but when a Save State is made one of two things happens. I die instantly or the game crashes in a mishmash of letters, numbers and corrupted data. This only happened with my SNES Classic. I'm fine with playing on SNES9x, I just thought that when people want to play your game on the SNES Classic and run into this issue, you know about it. I don't know how it could be resolved with the current tools. I only bring up the issue because the game on normal is stupid difficult.|
|Posted by: Emerald - | Link|
|Posted by: carlacarrijo - | Link|
|awesome hack bro, i love the expert mode this amount of enemies and poison mushrooms very entertainment and nice musics 5/5.|
|Posted by: EmuGamer - | Link|
|This Hack Is Really Awesome! and like the level desgin and music and backround overall 10/10 and this what a rom hack should like in 2018|
|Posted by: Enan63 - | Link|
|Finally! After 3000 years, this hack is OUT!!!|
|Posted by: kamekku14 - | Link|
Note: I played this hack on expert mode and I'm not familiar with the normal mode, so some of my complaints may not apply to normal mode.
First off, a fair warning to anyone thinking of 100%ing this hack: it's a huge undertaking. Besides the sizeable exit count, each level is fairly long on its own (usually two or more midpoints) and a lot of careful investigation is involved.
It's clear that this hack is a labor of love that has had a lot of time and effort put into it. However, I personally couldn't enjoy it a lot, at least not as a 100% completion run, mostly due to my distaste for collectathons. The normal gameplay is mostly fine, although some parts of the game were pretty obnoxious, namely the desert world (pipe maze, smb2 sand level) and the postgame (autorun level, dry bowser fight).
The red coins and the moons, on the other hand, quicky became a chore to get. There are around 40 or so secret exits in this hack, and each of them requires you to turn over every stone in their respective levels. Some coins are insidiously well hidden (invisible blocks, offscreen coins, and that one palm tree that you could suddenly climb on come to mind). More often than not, I would reach the end of the level with one red coin missing and naturally it wasn't the greatest feeling. Something to counteract that would've helped a lot - for example, a menu telling you how many coins there are in each segment of the level. As for the moons, I didn't know I had to collect all of them for 100%, so by the time I found that out, I had no idea which moons I had already collected. I would've appreciated a moon flag on the overworld to better keep track of them.
To summarize, this is an alright hack, but I wouldn't recommend going for 100% completion unless you really, really like exploration.
|Posted by: Lazy - | Link|
|This hack was very fun! And challenging. And it the gfx looks awesome|
|Posted by: Alex No - | Link|
|The only Hack that cheat does not apply!...|
|Posted by: Geno7 - | Link|
|Posted by: blaze800000 - | Link|
|hello guys i fond somme glitch in level 2|
|Posted by: gab85 - | Link|
From the looks of it, Expert mode seems to add more enemies in spots you would most likely see in later levels, removes powerups from certain blocks with the addition of Poison Mushrooms and you are given less time to complete the courses. Checkpoint locations and functionality seems to remain unchanged, keeping Expert mode fair.
I do like how getting all 8 red coins in one go spares you the trouble of playing the same course again just to get the normal exit. Speaking of Red Coins, the game does keep track of how many Flowers and Red Coins you had before hitting a checkpoint, so no worries if you die in a more painful course. There doesn't seem to be a Flower counter though, which is a shame for the inner completionist.
Nevertheless, this is a pretty fun hack that should be added to your collection.
|Posted by: MasterMario97 - | Link|
|when i play it the codes won't works|
|Posted by: jc5500 - | Link|
|One of the Best Hacks this Year|
|Posted by: lordkronos100 - | Link|
|Posted by: Cobsters - | Link|
|Hm. 140 exits, I hope this hack doesn't have any music breaking issues, otherwise I won't be able to play this hack. I play the hacks on my Android phone|
|Posted by: TheBasicKid331 - | Link|
BUT CANNOT CREATE CODE!!IT TO BADLY!
I Think So This Is A Good Hack!
|Posted by: fatelifesthefans - | Link|
|YES YES YESSS!!!|
|Posted by: Stivi - | Link|
|I just want to know, Which are the differences between "Normal" and "Expert" difficulty?|
|Posted by: Big Brawler - | Link|
|SA-1... of course|
|Posted by: aterraformer - | Link|
Good luck to whoever's moderating this one!
|Posted by: K.T.B. - | Link|
140 exits AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!
|Posted by: Erik - | Link|