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Details for Super Stacey World
Super Mario World Hacks - Super Stacey World Link - Show random
This file is obsolete. The latest version is Super Stacey World. For other versions, check the version history.
File Name: Super Stacey World
Version History: View
Authors: dylanofinsanity
Demo: No
Featured: No
Length: 15 exit(s)
Type: Kaizo: Light
Description: Entry level kaizo hack designed to be beatable by players newer to kaizo. Few extra challenging levels for people that want an extra challenge.
Rating: 4.3 (Votes: 3)
Download: Download - 116.76 KiB
The next version upload will contain a v1.1 number to keep track of which version it is. Other than that, it has not changed since I uploaded it for moderation this prior time
Posted by: dylanofinsanity - | Link
Was this just re-updated again? Hard to track without the version numbers
Posted by: TheGhostfaceEntity - | Link
Really awesome hack! Great place to start for beginners with a nice mix of newer and older styles. Potential fixes include:

1. Overworld cutoff between land and waterfall
2. Overworld circle forms before path to fortress
3. Can keep a shell to make a mushroom in the last special level
4. Can walljump with a Yoshi to keep him through the fortress

Flirted with the lewdness a bit, but it wasn't ill-mannered or excessive so I'll allow it. There were certainly some gaps in difficulty but it wasn't too much to slow down the pace of the game. I will certainly recommend this hack to newer players, and I look forward to any future creations you may have! Well done!
Posted by: Dode - | Link
the star world was not that hard my point of view but orther vice nice hack dude
Posted by: obersteiner86 - | Link
This hack is an ideal difficulty for those that are fairly new to kaizo. It is very easy, pretty fun, and the any% can be completed in one sitting if you're looking for something quick to play.

There were a few sections I found either unintuitive or sort of finicky, like for instance the first part of your ultra star level. Mario would sometimes get caught between platforms and not be able to jump... Another small gripe is some of these levels had questionable palette choices, one being a level comprised of mostly boring, brown blocks. A bit more unique graphics may have made for a better aesthetic overall.

All in all, there were about an equal number of things that I liked/disliked about Stacey world. Not sure I'd play it again. But don't take my word for it, try it out yourself ;)

Posted by: SQL_Infection - | Link
@obersteiner86 I agree! It is not an easy trick for newer players, but that level is a part of 100% and is optional. The 100% levels are left as an extra challenge for people who want it! Thanks so much for your feedback!

@Nadir Ya, I was sort of on the fence about the height of the eerie in that section, but it is fairly simple to time your jump off of the fishing boo at his max height. And you are correct, switch palace is an optional challenge for people who would like the challenge and would like to try the (much more difficult) star world! Thanks so much for your feedback!
Posted by: dylanofinsanity - | Link
The key jump is not an easy kaizo trick no new kaizo player knews how to make this jump and regrab it at the peek of the jump
Posted by: obersteiner86 - | Link
Hi, really cool hack and great levels, the only things I did not like where the jump from the fishing boo to the eerie in the ghost house, it was janky because of the up and down movements of the fishing boo, sometimes it's impossible when he is going down, and I didn't like the the key jump-regrab in the switch palace, that is definitely NOT an entry kaizo trick, but I guess that one was for the people who want to take on the star world, I suppose? And in the pink castle, you can just ignore the ditch yoshi on 1F0 thing if you want, because you can just pass through without ditching yoshi, it is not easy, but it is possible. Other than this, this was a fun little hack, good job mate.
Posted by: Nadir - | Link

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