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Details for Better Random Number Generator
SMW Patches - Better Random Number Generator
File Name: Better Random Number Generator
Added:
Version History: View
Authors: wiiqwertyuiop
Tool: Asar
Requires Free Space: No
Bug Fix: No
Featured: No
Description: This patch will replace SMW's RNG with a faster, shorter, and more random number generator. It will also let you use $148B and $148C as freeram. Requires no freespace.

There are a few things different in this version:

- Now fully works with the SA-1 after I was made aware the SA-1 has it's own latch counter (thanks Vitor Vilela)
- I fixed it so the RNG values aren't cleared when you exit a level
- I also made the outputs a bit more random

Note: If using the SA-1, it won't work as well (won't be as random, but otherwise will be fine), in emulators that don't properly emulate the SA-1.
Tags: lorom, random, rng, sa-1
Download: Download - 3.89 KiB
289 downloads
Screenshots
Image
Erik
Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; bsnes-plus v073+3a
This patch is up to the standards and requires no remoderation.
Posted by:  Erik - | Link
john fortnite kennedy
Crashes on ZSNES. Works perfectly fine on any other emulator though.
Posted by: john fortnite kennedy - | Link
HammerBrother
Thanks for updating the patch! I was worried that many spriters who make bosses couldn't use the good RNG due to the fact that the SA-1 patch modifies that as well as the RAM clearing routine.
Posted by: HammerBrother - | Link

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