This hack is great, works fine but with lag/stuttering on a few levels on SNES9x but hopefully it can get fixed up easily.
The plot sounds like a story of the ominous, dark and disturbing events that ruined the mushroom kingdom (It's my guess). I'm not spoiling it because the best part of the hack is figuring out the story yourself as you find secrets!
I suggest changing the over-world map music to something more dark, other than that, the musics in the levels are great.
Overall, it's a good hack that can disturb you as you learn and explore the game... which is a good thing!
Someone should switch "normal" difficulty to "hard" difficulty because some exploration is very hard to get...and here,exploration comes before the platforming style.
I don't really like personally,the darker zones because my eyes really burns...
but a great idea overall:this hack shows promise proceeding forward^^
Thanks, "Spiked Disruptions" was indeed the level whose exit I was missing.
Is there a reward for finding all 77? I haven't noticed a different title screen. Do the "come up & see me some time" messages mean anything?
@kyasarintsu Thanks for the line; submitted an update with fixes & 'hints'.txt. Also, re-established a level tile for clarity. You might've missed a second exit in "Spiked Disruptions" it was not alert besides existing.
This is a neat one. Level design isn't exceptional but I like the weird aesthetic. The drive to see what weird stuff was around the corner is what kept me going. The art is strange and the music choices are just as strange. In many cases it's interesting, but in other cases it's a bit obnoxious. On SNES9x I haven't encountered a single crash, but I did find a pipe at the start of "Dizzying Heights #1" that leads the player to an endless bonus game if the player were to fly up there and get into the seemingly-unintended warp.
It can be a bit frustrating due to the reliance on secret exits to expand the overworld, and many of the levels containing said secret exits aren't even labeled on the map. I'm not a fan of half of the secret invisible block rooms. There's so many of them, most of which are just text dumps that boot you out of the stage, that they feel like red herrings that make the search for 100% more annoying than it needs to be. I'm currently stuck at 76/77 exits. Is there a final boss? I can't find it and I've checked every red stage and just about anywhere I can think of.