12 users online: bpn7zangado, Knetog,  Linkdeadx2, Mariotag1, MarsAmpere, P-Tux7,  RussianMan, taste1122,  Telinc1, TheBourgyman, xSmokes71, Zavok - Guests: 89 - Bots: 299
Users: 55,736 (2,333 active)
Latest user: bpn7zangado

Mosaic Thwimp

SMW Sprites → Mosaic Thwimp

Submission Details

Name: Mosaic Thwimp
Author: Mandew
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: Thwimp that goes right/left or up/down until it hits a wall, and then turns around.

Customizable with the defines.

Named after one of my favorite enemies from Vista Quest, "Mosaic".

I submitted this because "I might as well". It's a pretty simple sprite, but it may be useful for level design.

Now SA-1 hybrid.
Tags: castle lorom sa-1 thwimp wall
Comments: 5 (jump to comments)
5.0 (1 rating)
No rating
Download 1.52 KiB | 507 downloads


Comments (5)

SmokyShroom Link
This will definitely be useful! I have a small hack so I don't know that I'll be configuring custom sprites, but if I do, I'll be using this! :D
 RussianMan Link
Well, they said submit update, so here it is.
 Telinc1 Link
This is definitely a needed update. You could have just edited the file in-place, though.
 RussianMan Link
Fixed !TimeToWait, so now it loads correctly.
 Sonikku From older version: Mosaic Thwimp Link
As stated, it's a simple sprite, but it could be very useful given the right situations. If you're looking for any features, I'd love to see it accelerate in the direction it's headed and play a sound effect when it impacts an object.

Regardless, I could see this being used in some creative ways.