Name: | Portable TNT v1.2 |
Author: | Ymro |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | This is a portable TNT sprite for Super Mario World. It can be used with Explosion Sensitivity Blocks! Setting the extra bit makes it unportable. The latest version is remade completely from scratch! All previous bugs have been fixed. No credits needed! Have fun! Version 1.2 fixes some bugs: - Now displaces Mario 3 pixels down when the switch is pressed (so it matches the provided graphics), - The sprite goes behind a pipe when Mario enters it. - The sprite de-latches itself from Yoshi's tongue if it happens to explode on the same time as Yoshi tries to eat it. |
Tags: | bomb explosion lorom pacifist portable sa-1 tnt |
Comments: | 10 (jump to comments) |
Rating: |
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Comments (10)
I think they mean this patch
Explosion sensitive blocks
https://www.smwcentral.net/?p=section&a=details&id=12428
Edit: Is it also possible to add a sound to indicate that is counting down till it explodes? (3 (sound)...2 (sound)...1 (sound)....*BOOM*)
I'd personally make it not have the CFG option to disable when it goes offscreen, but anybody with access to the CFG editor can easily change that themselves. Additionally, I'd make it so the solidity is disabled when it has been triggered (maybe as an option) since it doesn't really match the graphics all too well (Mario will float a bit).
For any sprite makers out there, you may want to remake this sprite from scratch.