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Details for Giant Ninji
SMW Sprites - Giant Ninji
File Name: Giant Ninji
Version History: View
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: It's a 32x32 ninji. That's, that's it. What else would you expect?
Credit is optional.
Tags: enemy, giant, lorom, ninji, sa-1
Rating: No rating
Download: Download - 4.03 KiB
Maybe you could make it look more like the Super Mario Advance version while retaining the SMW palette.
Posted by: gamerjohn1991 - | Link
maybe give it the ability to stun Mario when it lands on the ground

Hey, I remember that I did that for giant football! I'll remember that. (it doesn't stuns, but shakes ground. Kinda same idea)

Maybe even let it kill/stun other sprites like a yellow shell Yoshi.

Sounds cool, not sure how it'll work though.
Posted by:  RussianMan - | Link
Given that this sprite is more or less directly based on the original sprite, there isn't a huge amount to say about this sprite. It works, and provides a new subtype of enemy that people can probably find a use for.

The main issue with this sprite is that, because it is based directly on the original SMW sprite, it lacks features that would make it otherwise consistent with things like the SMB2 sprites. That being said, that's just a consistency issue and it falls within the context of SMW fine. If you're looking for a rideable version of the Ninji you will want to look elsewhere.

If you ever want to update this sprite to add more features, maybe give it the ability to stun Mario when it lands on the ground. Maybe even let it kill/stun other sprites like a yellow shell Yoshi.
Posted by:  Sonikku - | Link
Posted by:  RussianMan - | Link
Does this have the rideable option aswell?
Posted by: zacmario - | Link
Fixed missing CLC, and a courple of optimizations.
Posted by:  RussianMan - | Link

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