This patch replaces SMW's original status bar with a system similar to that of the Donkey Kong Country Returns series. Counters are implemented as sprites that show up only when necessary and slide in and out on their own.
Note that this patch disables the timer, as well as the score and bonus star counters.
Make sure to read the readme for instructions and possible drawbacks!
(January 31, 2015: lives are now limited to 99 instead of overflowing the counter.)
(May 27, 2015: Updated Ladida's Mario GFX DMA patch; all graphics now fit into GFX00.)
(January 9, 2018: Now SA-1 compatible!)
(July 6, 2018: Massive update with a handful of bugs fixed and features added, including the ability to show all counters by pausing the game.)
The patch works in almost every way. The only (graphical) bugs I noticed are that the item box item duplicates in Morton, Roy and Ludwig's room (but not in the other four mode 7 bosses work correctly), that the status bar looks a bit weird in the dark room level mode (although that's the fault of the status bar using palette F which gets affected by this mode) and that the numbers's palette with the big boo boss look are dark (again, palette F is to blame).
Other then that, I made some optimisations but leaved the patch otherwise alone.