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Tip: Try not to place secret exits at the very end of levels-- the player will basically have to go through the same level twice.Not logged in.
Details for Vertical Camera Panning
SMW Patches - Vertical Camera Panning Show random
File Name: Vertical Camera Panning
Added:
Authors: yoshifanatic
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch adds the ability to pan the camera vertically by holding up/down in levels like in Sonic The Hedgehog or Yoshi's Island.

This feature will only work in levels with vertical scrolling set to "Vertical Scroll at Will".
Tags: camera, lorom, sa-1, screen, scroll, scrolling
Download: Download - 1.82 KiB
223 downloads
Screenshots
Image
Romano338
would be cool as UberASM
Posted by: Romano338 - | Link
Erik
Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; snes9x 1.60
This patch is up to the standards and requires no remoderation.
Posted by:  Erik - | Link
MarioFanGamer
Removed "|SA1Offset1" from the as the direct page is set to $3000 by default and removed the bank wrapper as there aren't any tables accessed, therefore allowing the patch to be located in banks $40+.

If you want to watch for certain positions. The only problem and that it the camera is fixated once moved (allowing you to die if you fall while you stand on ground). The hijack to replace the RAM address at $00F805 is also the only one really necessary where the other two hijacks for the camera solely exist that the code can run every frame. That means, the other two hijacks aren't actually necessary, therefore it's easy to turn it into an UberASM code.
Posted by:  MarioFanGamer - | Link
HammerBrother
Kirby and the amazing mirror also does this.
Posted by: HammerBrother - | Link
HammerBrother
#SMA2 #Sonic_series

In SMA2, scrolling the camera in any direction besides moving the player wasn't possible in vertical levels.
Posted by: HammerBrother - | Link

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