Name: | Bee Hunter - Apoplexy |
Author: | AntiDuck |
Added: | |
Version History: | View |
Insert Size: | 0x0C72 bytes |
Type: | Song |
Sample Usage: | Many |
Source: | Port |
Duration: | 2:17 |
Featured: | Yes |
Description: | Also known as: Mario Forever - Apoplexy Tanks The intense tank theme that plays during the tank levels on World 8 of Mario Forever. Can be used for penultimate or final levels. It can also be suited for factories, fire levels or whatever could suit it. UPDATE: Now made the song more closer to the original, and it now includes 3 other versions of the song, one that loops properly, one with better panning (no more Amiga hardpanning) and one that has both proper looping and panning. You may want the latter for the best sounding version. |
Tags: | airship castle dark final fire industrial tense |
Comments: | 12 (jump to comments) |
Rating: |
Bee Hunter - Apoplexy
SMW Music → Bee Hunter - Apoplexy
Turn on JavaScript to preview files without downloading them.
Comments (12)
Mario Forever was the way I was truly introduced to Mario as a kid, so it's awesome to hear a song used
in it made ready for porting to an actual SNES game
I've had the game on my computer (after downloading it again) and so when I was looking for music on here
and found a port of that song, I excitedly opened ktkm28.dll as a module in OpenMPT, to see who made the song.
(I had never looked to see who made it, or else I forgot) The comments says that a guy named "bee hunter of jazz"
made the song. Just thought you'd want to add that to the file name or the comments. And btw, thanks a HUGE lot!
I love this song and I really wanted to use .mod format music in a SMW hack.
Great port Santa, have a 5 star
but seriously, this is damn impressive; loved how you didn't make everything hardpanned like literally all Amiga-geared demoscene tunes do (tho I'd probably would've made at least the bass and drums mono, even if it wouldn't be as faithful to the original that way lmao)
now I kinda want to port some demoscene MOD tunes with A MAD SCHEME too now that I think about it
EDIT: tfw SMWC doesn't support emojis anymore for some reason
why
I must admit I'm very impressed you managed to do this. It sounds very close to the original. Even the shitty panning is very similar!
Some small tips, just in case you want to make this even closer to the original:
- The original is a tiny bit slower, and it's a bit more sharp overall. I suggest adding an $EE$XX in every channel for the latter thing;
- Your @39 should be louder (assuming it's the bass playing in #0 in some parts). Sometimes, the song on the left side sounds too empty compared to the right, which is constantly active and very filled due to the synth bass and the percussions.
5/5
Now port YKY too, please! (I should have an .spc of it if you're interested ;3)