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Details for Yoshi's egg, breaks on thrown objects
SMW Sprites - Yoshi's egg, breaks on thrown objects Link - Show random
File Name: Yoshi's egg, breaks on thrown objects
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This yoshi egg only hatches when hit by thrown objects, like shells, thrown blocks and etc.

Credit is optional.
Tags: bonus, lorom, pacifist, sa-1, yoshi, yoshi egg
Rating: No rating
Download: Download - 4.94 KiB
It is a good sprite, but my only complaint is how the thrown sprite "dies." It looks kind of weird for it to die in that fashion when you could have it die normally. For anybody that wishes to do this, they can do so by finding this code at line 149:
		LDA #$04			;Status = spin killed
		STA !14C8,y 			;

		LDA #$1F			;
		STA !1540,y			;Timer for spinjump stars

		JSL $07FC3B|!BankB		;Show spinjump stars

		LDA #!BreakSound		;Sound effect
		STA !BreakSoundBank		;

...and changing it to:
	PHY			; 
	TYX			; 
	LDA #$02		; kill sprite
	STA !14C8,x		; 
	LDY #$F8		; set killed sprite x speed
	LDA !B6,x		; 
	BPL +			; 
	LDY #$08		; 
+	TYA			; 
	STA !B6,x		; 
	LDA #$D8		; set killed sprite y speed
	STA !AA,x		; 
	PLY			; 
	LDA #$02		; give score
	JSL $02ACE5		; 
	LDA #$03		; play sfx
	STA $1DF9|!base2	; 

Due to the way the game works, the Throw Block will shatter automatically anyways.

Additionally, I'd love if you could make it hatch a Yoshi that immediately grows, like with the Yoshi Eggs from blocks.
Posted by:  Sonikku - | Link

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