Tip: If you give a Muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. ExAnimation solves this problem.
The space song everyone loves. This is kind of repetitive, especially in the second half, thus I suggest it for short levels in general. Theme-wise, obviously, it fits any level where Mario flies trough the level.
Personally think it's a tad too loud but everyone can easily edit the global volume to their liking. Despite it being repetitive, I was hoping you actually ported the entire song, a lot of parts are missing after the interlude and/or are shorten tremendously, and some of the chords afterwards sound off (if you used the MIDI floating out there I blame this on it since those chords aren't accurate). Because of this, the build up before the outtro is nearly gone (the volume rise is too fast). The vibrato seems a bit too fast but this is probably to compensate for the SNES's tempo being slightly faster than the original. I do love how you handled the echo and the pitch bend at the interlude. Good stuff!
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