|Description:||This little ghost moves back and forth, going behind the foreground and coming back with each turn. Extra Byte 1 determines its initial facing direction (left or right), and Extra Byte 2 determines if it'll start in front of or behind the foreground.
Includes max speed defines, tilemap defines, and a define for amount of frames before slowing down and turning around.
|Tags:||boo enemy ghost ghost house lorom sa-1|
|Comments:||3 (jump to comments)|
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