Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there.
The level design is outstanding^^but te idea is good but impossible to get a perfect result,because a ball cannot show a body...and withut body,you can't know if you are facing left or right...on 3D zones,is even worse.
The last level of floor 1 is ridicolously hard than the rest of the Floor,and from 2 floor on,the things becomes real hard...in the fun way,but even in negative way because the ball is absurd to use like a "human PG".
Is so nice this hack,but I cannot rate it 5 stars for too many adaptation that can't be worth of Super Mario 64...
We are on SMWCentral,but I tell this anyway:you should do a Remaster from this game,with the base of some platform game from SNES or N64 that is not a Mario game,to bring out the best from this project.Good try anyway,4 stars for me because is a fun and really interesting hack after all^^