This is a hack that is largely inspired by Super Mario All-Stars and contains many references to the game.
The main theme for the hack is SMB1 but brings in several elements from SMB2, SMB3 and SML which becomes more prominent in later levels.
Version 1.6 updates includes bugfixes and some minor adjustments. More info in the readme file.
Some of my videos shows some of the bug mentioned down here, but after complted it, I can say that is one of the best hacks I have played in my life!^^
Here some of my gameplay of this^^
how you can do these things:
edit koopa troopa/paratroopa tilemap
4 walking frames
don't change vertical position when small mario walks, carry walk, or run,
2 shooting frames
smb1 style hud
I blind raced this hack with a friend this weekend - had a ton of fun, really well made and some seriously cool gimmicks. My only complaints would be the autoscroller with the SML plane, it was long as heck with no midway and the vertical lava tower - which was insanely tight if you didn't do it almost perfectly.
Can someone help me please with this problem I have with this hack? Why is it tha tI could not enter de airship after defeating Bowser Jr. in World E and I got only 52 exits out of the 66 the hack is supposed to have?
It is a really food hack, which brings us back in time in a very pleasant way.
There are plenty of references to Mario games but not only (like the flying ship, a reference to DKC3 Gyrocopter that you can only get if you find all DK coins).
Graphics are really nice and Extra worlds stand for more fun to play at the end of the game.
All 66 exits can be found in a normal way, without having to use any savestate, even though some of Extra levels are quite hard (for example the Ballon level).
After SMW3X now SMB1X ... Nice hack with Replayvalue.
A Returning Lakitu or Boss Bass isnt seen often in hacks.
Me is missing the Fireworks when ending a level with certain time left
Interesting, Bowser cant be defeated by fireballs, only through the axe switch, havent seen this in a hack before.
Did anyone got to the following levels?
<-- is probably to stupid to find their entrance
* White Toadhouse in Extra-World
So, after SMW3X and SMW1X will there SMB2X in the future?
Wow,finally this is approved^^congraulations for your great work^^I seen the snow effect on World 5 and I were really impressed^^
and levels are soooo cooool^^great,great hack,5 stars is the minimum that you deserve here^^
A fun, recommendable hack. Hacks that try to imitate the original games' style usually end up having rather trivial gameplay, but this one features refreshingly thoughtful design. Enemies are deliberately placed to pose challenges in a way that is very reminiscent of SMB2&3 in particular. It's also impressive from technical standpoint, featuring a lot of faithfully recreated elements from SMAS (and other games). Some of my favorite parts were the Beezo freezing section and the level with the moonjump springboards.
The only thing I found a bit questionable is the difficulty curve. To me, Worlds 2-4 were the hardest part of the maingame, with everything else being easier.