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Allow Spinjump from Vine/Net/Etc.

UberASM Repository → Allow Spinjump from Vine/Net/Etc.

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Comments (2)

MarsAmpere Link
Note that the net hitting animation will not briefly prevent you from spin-jumping as it would usually with normal-jumping. A side effect of this is that, if you spin too soon after hitting a net door, the animation will be cut short and the door won't turn. It's a small window for it to happen and it's pretty inconsequential, but thought I'd mention it anyway.
 Telinc1 Link
This is a rather simple but still welcome effect. I can see it being applied in kaizo or similarly hard levels.