|Name:||Sprites Are Always In Water|
|Authors:||Telinc1, Vivian Darkbloom|
|Description:||This sets all values in the "Sprites In Liquid Indicator" table to #$01 - "In Water", as well as removing the splash graphic.
Basically if you enable sprite buoyancy in a level using this code you can replicate that glitch that lets sprites act like they're inside of water when they aren't, like in Faux Water by Sixcorby
|Tags:||glitchy lorom sa-1 water|
|Comments:||2 (jump to comments)|
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