You play as Bob Ross on his way to beat the devil.
Levels were inspired by paintings shown on Bobs series The Joy of Painting.
54 exits (18 exits X 3 modes)
First of all, if you think this game is trash, this update will not change your mind. However, if you liked it or thought it had potential, this update might surprise you.
So, i was a bit reluctant about making this update, because the game is kinda old and all.. but i guess theres no shame about trying to make something better.
This is intended to be its last update.
Whats different about this update:
- added music
- added coin indicators
- improved consistency
- ===tried=== to reduce jankiness
- reduced inactivity time
- made the advanced mode a bit less tight (still tight tho)
- 1 new level (3 modes)
- several minor and major changes to all the levels of every mode
- p-switch indicator so it doesnt mess with the music
- removed death counter (problems with related patch.. and to improve compatibility)
- changed difficulty modes from Baby/Light/Hard to Beginner/Moderate/Advanced
(apparently some people find "baby" offensive..)
important to know:
- Most of the vertical pipes are easier to enter than the vanilla pipes
- Rng resets every time you enter a room (or death)
- removed rng timer from Reznors fireballs (now they spit consistenly, for a more predictable fight)
- Minor adjutment to cape physics (you cant slow down too much to the point where you cannot rebound.. much easier to control)
Excellent hack with 10/10 aesthetics. I'm early on in my kaizo journey, and playing on beginner offered me a considerable challenge while never feeling overly frustrating. The sections are all pretty short, so if you're stuck on a trick, you never have to replay too much to get there.
I also like how it takes some kaizo tropes
yoshi feed section, skytree, etc.
but adds some unique character to them; nothing feels generic.
5/5 (on beginner at least, maybe some day I'll be good enough to try moderate)
Finished beginner last night, at some point in 2021 I’m sure I will do moderate. I love the diversity of this hack, autoscroller fireflower cape water ice, vertical level. Naro you did a splendid job taking your first hack and updating it to “modern” standards.
Aesthetics were easily the best of any hack I have ever played and overall the atmosphere of a bob ross painting in a kaizo setting is very nice because typically it is a faster paced more hectic setting.
I do truly hope you continue making kaizo hacks in your free time because some people do truly appreciate your hard work, me being one of them
fantastic. i've only played on beginner (being a beginner kaizo player) but this was a great introduction to the style. everything is given fun context here, and the adventurous, positive atmosphere is really encouraging. even as my first full kaizo playthrough, i didn't find anything particularly frustrating, and also enjoyed the bosses quite a bit. well deserving of your time!
and it goes without saying that the aesthetic gimmick of each episode being based on a Bob Ross painting/episode is a delight.
especially the guest stuff, i fell in love with those stages immediately! too cute.
i haven't played the original version, but good on you for the update - this'll be a mainstay for me for years to come!
Great aesthetics, some great levels, and some really really frustrating ones. Overall not bad; made me better at some tricks, but I feel like a decent bit of it fell flat for me, if I'm 100% honest. I'd say 4/5 (boosted mostly by the aesthetics to be honest, as well as the massive improvement with the update).
I had a lot of fun playing this hack, it has come a long way from what it used to be. Much more polished and definitely something I would expect after playing through Claustrophobia. Music was a nice touch and complimented the already amazing atmosphere of the levels.