Invictus is a chocolate kaizo hack with a touch of vanilla charm that will challenge even the most experienced players. It aims to be fun, whilst remaining difficult albeit fair. It took the entirety of my free time over the course of nine months to learn and build. Good luck, and enjoy!
This hack features:
- 20 individual, challenging levels with instant retry
- An impressive coded-from-scratch final boss (courtesy of Kaizoman/Thomas)
- A fine assortment of custom assets, including a bangin' soundtrack
- NO hidden blocks. Studies claim fun has increased by 200%!
- Loads of secrets for those who explore a little deeper...
Special thanks to Nexus15, Freakin_HA, HmWhyNot, ChrisG___, White_Moth, Hiro_sofT, DanTheVP, LadiesMan217 and Kaizoman for all of their assistance, patience and hard work in helping me to make this hack a reality. This game wouldn't exist without them.
Official Invictus Trailer: https://www.youtube.com/watch?v=6lRFlsPE5sg
I found a frustrating bug in the last level. If you start/select out of the final boss, then reenter the level, the two cement platforms that normally rise from the bottom of the screen at the start of the second phase do not appear, so you can't win. It remains like this on all retries, and even if you start/select again and visit a different level, when you return, the fight will still be unwinnable. The only solution I could find is to reset and play the entire level again. I have tested this twice on SNES9x and it happened both times. Janky hack, mate.
While I've greatly enjoyed this game, I hope at some point you will upload a version with a checkpoint saver. Losing your progress on a long level with multiple sections is absolutely brutal for a noob like me.