This is a hack I wanted to make for fun when I first joined this community.
I started making this hack with learning lunar magic for the first time and slowly throughout the creation of this hack I learned countless things about both the game and editor.
I fell in love with it all the moment I started tinkering with it and after helping a friend work on LoM I decided I'd make my own hack.
I'm glad to say that I am ready and happy to release this hack now.
A Death counter
Snes Classic Version without a death counter
29 exits in total
3 Optional switch palaces
a set of special end game levels (Require switches)
Since this was my first solo hack I wanted to explore a more vanilla experience before going crazy with custom stuff and I tried for a gradual difficulty curve.
Do try to have fun and remember to enjoy yourself.
V1.1: Changelog included for detailed changes
small and major nerfs and tweaks in nearly every level.
overall I'm confident the game is a lot nicer and less tight
in many places where spikes of difficulty were not desired.
Thank you so much to everyone who played 1.0 and gave such
amazing and helpful feedback
This is a really awesome hack. It's fun, fair and not too difficult while still being a challenging hack. As a person who cares a lot about aesthetics, I must say that this might be the best-looking Kaizo hack I have played yet.
What I really hate is the water level. Disco Shells are bad, especially underwater. It almost made me ragequit the hack.