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Details for Koyukillo's amazing smb2/dokidokipanic holding patch!
SMW Patches - Koyukillo's amazing smb2/dokidokipanic holding patch!
File Name: Koyukillo's amazing smb2/dokidokipanic holding patch!
Version History: View
Authors: KilloZapit, Koyuki
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This is a patch to change holding an object to work like smb2/dokidokipanic: You hold it above your head and release by pressing the button again rather then needing to hold it down. In addition goombas and sprites with the act-like byte set to be the same (most smb2 sprites are) can bounch off sprites when thrown and can hit many enemies in a row.

Now hopefully bug free, so it doesn't fail anymore!
Tags: abilities, carry, lorom, sa-1, smb2
Download: Download - 3.22 KiB
do note that with this patch you can clip stuff into ceilings and it's actually easier to do than clipping stuff into walls with vanilla holding.
Posted by:  RussianMan - | Link
Is it compatible with the Custom Powerups v3.3.4 patch?
Posted by: Donb_Rgas - | Link
This makes keys harder to use.
Posted by: KrustyKong - | Link
Btw, the only changes I made were SA-1 conversion, commented out unnecessary lines (stores to "freeRAM") of code and disable spring board interaction after dropping/kicking them.
Major Flare (who moderated this patch) also put an autoclean in front of each JML due to some weird issues he had when testing.
Posted by:  MarioFanGamer - | Link

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