Banner
The Overworld Design Contest ends in
6 DAYS, 1 HOUR, 33 MINUTES AND 33 SECONDS
Views: 905,605,956
Time:
20 users online:  AmperSam, Big Brawler, Black Goku, Dan2point5, DPBOX, Gabriel_Master, Golden Yoshi, HamOfJustice,  KevinM,  MarkAlarm, Nowieso, Offline2001, Onegar X, ProMaster, quietmason, Schlafkopf, smoulder, SolveForX,  Telinc1, UTF - Guests: 78 - Bots: 87 Users: 50,761 (2,068 active)
Latest: ProMaster
Tip: Make sure your overworld's aesthetic, and the levels within, are coherent.
Not logged in.
Details for Relative teleport blocks 1.3
SMW Blocks - Relative teleport blocks 1.3 Link - Show random
File Name: Relative teleport blocks 1.3
Added:
Version History: View
Authors: HammerBrother
Act As: 25
Includes GFX: No
Description: A special teleport block that keeps the player's physics during transition to another level. Good for cross-level effects.
Tags: lorom, physics, position, sa-1, teleport
Rating: 5.0 (Votes: 1)
Download: Download - 57.97 KiB
440 downloads
Screenshots
Image
BrownBuddy
I am unable to make it past the ASAR insertion stage. I think I've followed all your instructions but I keep getting this error:

sram_table.asm:36: error: (E5060): Label 'Freeram_RelCoorWarp' wasn't found. [dl Freeram_RelCoorWarp]
sram_table.asm:37: error: (E5060): Label 'Freeram_PlayerInfoSave' wasn't found. [dl Freeram_PlayerInfoSave]
Posted by: BrownBuddy - | Link
Fermín Acosta Jr.
That would be great for any levels.
Posted by: Fermín Acosta Jr. - | Link
Major Flare
Minor corrections made regarding including sources. Works fine both in LoROM and SA-1 ROMs.
Posted by:  Major Flare - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks