Banner
The Overworld Design Contest ends in
5 DAYS, 2 HOURS, 11 MINUTES AND 18 SECONDS
Views: 905,799,458
Time:
24 users online: alternateSMW_, AmazingChest,  Amethyst,  AmperSam, bucko, Daniel415, Dark Prince, Duraner Hawkeye, Flamesofshadow, GbreezeSunset, Julintendo, margot, Mario is the best, MMaxwell, NerDose, NewPointless, PlagueofDoom, PuffleDreemurr, quietmason, Rykon-V73,  Tahixham, TheInsanity115, unam, YMM - Guests: 76 - Bots: 105 Users: 50,770 (2,068 active)
Latest: Robert202
Tip: This thread contains data you might find helpful when coding.
Not logged in.
Details for Running SFX
SMW Patches - Running SFX Link - Show random
File Name: Running SFX
Added:
Version History: View
Authors: Ixtab
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will make a sound play while running. Look in the file to edit the defines.
Tags: lorom, physics, running, sa-1, sound
Download: Download - 469 bytes
224 downloads
Diego
Does this patch still play the sound when you're standing underwater?
Posted by: Diego - | Link
MarioFanGamer
Major Flare, you could have optimised the code a bit (unnecessary preserving of accumulator and scratch RAM and the use thereof).

Nonetheless, the patch works as intended.
Posted by:  MarioFanGamer - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks