17 users online: buggy789, crocodileman94, DoktorGroove, Dominicentek, GiraffeKiller, Green Jerry, HeitorPorfirio2006, iamtheratio, Mapping_bl, marleymm, MassPunishment, ModernKiwi, Ringo, Rykon-V73, SAMYR DUTRA ARAUJO, twicepipes, yuhmate - Guests: 72 - Bots: 292
Users: 55,689 (2,370 active)
Latest user: dingus koomberbatch

Song Title


    Battletoads & Double Dragon - Robo Manus

    SMW Music → Battletoads & Double Dragon - Robo Manus

    Turn on JavaScript to preview files without downloading them.

    Submission Details

    Name: Battletoads & Double Dragon - Robo Manus
    Author: DanTheVP
    Version History: View
    Insert Size: 0x0B12 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:02
    Featured: No
    Description: This is a track by David Wise, originally a boss theme. It could work well for boss fights or other intense level themes. This is a rock song with a guitar "solo" and a driving drum part. Would fit into factory/city/industrial levels too.
    Preview: Play SPC
    Tags: boss chase industrial urban
    Comments: 4 (jump to comments)
    5.0 (2 ratings)
    No rating
    Download 78.12 KiB | 371 downloads

    Comments (4)

    Nowieso Link
    Really awesome track!
    Darkwolf Link
     LadiesMan217 From older version: Battletoads & Double Dragon - Robo Manus Link
    Small Details You MAY Have Missed:
    The glock parts in channel 3 and 7 are missing vibrato. The frequency of the vibrato in the guitars is a bit faster in the original, ever so slightly. At the 0:51 second mark on channel 4, the sample has 2 different ADSR values. The 2 quick succession notes are supposed to be F 0 6 13 with the delaying last notes F 0 6 10. You repeat this as well in channels 5 and 8 at the same parts.

    General Thoughts:
    Throughout the entire song where a volume change took place, you panned MOSTLY to the right which makes the entire song panned rightward. While the original song is mono and this is where I personally do enjoy creative mixing as long as everything is more or less spot on, I have to be honest that the mixing here could be a lot better. While not a reason to reject, I do hope you see this and update it, I'd try find a better balance mix-wise, or if it's too much of a hassle you can keep it mono like the original and mach the volume dynamic levels.
     Kevin From older version: Battletoads & Double Dragon - Robo Manus Link
    Very nice port Dan!