|Name:||Super Sheffy World 2: The Quest for 5 Shells|
|Description:||This is one of the first kaizo hacks to blur the line between Kaizo:Light and Kaizo:Hard, if you do attempt this do not feel bad about using save states or a video to help you, This is meant to be that difficult.
Sheffy 2 is a true successor to the original game, improving on the physics engine of Super Mario World, Mario can now do tricks never seen before. I have also included 2 little mini-games at the start of the game for people who just want to mess around with the new item physics. I Hope TASers and item abuse enthusiasts will have fun with this one.
For those who want to attempt to beat this in real-time here is a video playlist that might help you on your journey. https://www.youtube.com/watch?v=RJvoWVnOHA8&list=PLhrCM89RUsuN2djjEDcozlxjbF6fz8_4y
-Added 1 room to the GDQ practice room
-Changed the code for the motor skills level a bit, you can now use different controls by pressing select.
-Changed the credits
-Lowered the difficulty on GlitchCade
-Edited the new GDQ practice room so it's more reasonable now.
-Nerfed the Path of Pain, Path of Persistence, and the Path of Sorrow
-You can now use L and R for all levels.
-fixed a bug in the last level
-fixed a bug where pausing would sometimes mute the music.
|Tags:||asm custom gimmick|
|Comments:||30 (jump to comments)|
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