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Details for Better Creating/Eating Block Snakes v1.1
SMW Sprites - Better Creating/Eating Block Snakes v1.1 Link - Show random
File Name: Better Creating/Eating Block Snakes v1.1
Version History: View
Authors: leod
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This submission includes two sprites:
  • The improved Creating/Eating Block Snakes themselves
  • A custom "shooter", that spawns pairs of the main sprite

Both sprites are highly customizable and the paths are entirely determined by blocks you put in the level using Lunar Magic.
For this reason, this sprite includes a .map16 file with one row of blocks the sprite can interact with, namely:
  • turning left/right
  • turning either direction depending on the ON/OFF switch
  • changing speeds
  • terminating the snake

There's also a .dsc file that displays a description for the blocks in Lunar Magic, so you don't have to constantly reference the sprite's asm file to see what block does what.

Info on how to properly insert the blocks and the .dsc, along with lots of customization options, are in bettersnakes.asm.

Support for LM 3.0 (needs pixi 1.2.4+)
Tags: block, block snake, block snakes, creating, eating, lorom, sa-1, snake, snakes
Rating: 5.0 (Votes: 1)
Download: Download - 8.94 KiB
How to place pivot blocks correctly? I have snake no longer respond to them (eating them instead of turning), after it made 1-2 turns.
Posted by: Narcologer - | Link
i don't know use this gps
Posted by: Adhias - | Link
You can change : !SFX = $04 to $00
To mute the snake's sound in bettersnake.asm

I can't figure out how to make this sprite work though, I wish there was a tutorial.
Posted by: Nicoke42 - | Link
This was my first custom sprite I've installed. I didn't really see anywhere in bettersnakes.asm how it teaches you how to install these blocks, but reading how to use Pixi, it wasn't too difficult to find out.

My only issue with the sprite is that when it's in motion, it disables my jump sound effect, and makes my spin jump sound effect janky sounding. Before and after the snake motion it's totally fine. (I still gave this a 5 star rating because what options it opens up for level making is a much bigger payoff than losing some sounds. I just disabled the sounds the blocks made, and it did fix my jumping sounds.)
Posted by: LemonStir - | Link
What is "snakespawner.asm" used for?
Posted by: N4m3_H3rE - | Link
Works as intended. Great update to a great sprite.
Posted by:  Erik - | Link

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