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Details for Wall Kick v1.1
UberASM Repository - Wall Kick v1.1 Link - Show random
File Name: Wall Kick v1.1
Added:
Version History: View
Authors: KevinM, MarioE
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This is the UberASM version of the wall kick patch by MarioE (https://www.smwcentral.net/?p=section&a=details&id=17585), so that you can enable this mechanic only in certain levels.
The base code is essentially the same. All credit for the code goes to MarioE.
Requested by Romano338.

Version 1.1: added two new options:
- Allow a wall kick even when Mario is spin jumping.
- Allow consecutive wall kicks from walls with the same direction (including wall jumping off of the same wall multiple times). With this it doesn't happen that a wall doesn't let you slide and jump, so it removes what could be felt as unintuitive (or "jank") by players.
Tags: kick, lorom, physics, sa-1, walljump, wallkick
Rating: No rating
Download: Download - 3.55 KiB
653 downloads
Screenshots
Image
Anas
As for the jump sound glitching out even if you change the '#$01' and '$1DFA' to '#$35' and '$1DFC', it's actually because of the '?' next to the '35 Jump.txt' in 'addmusic_sound effects.txt'. Remove that '?' and reapply and you should be good to go. This fix should work with any resource that makes the jump sound.
Posted by: Anas - | Link
KazakhGuy
noice!
Posted by: KazakhGuy - | Link
Major Flare
Update: Image added.
Posted by:  Major Flare - | Link
westslasher2
I found a bug where if you spin jump once from a wall, all subsequent jumps from walls (even if you press B) will cause mario to spin jump.
Posted by: westslasher2 - | Link
Major Flare
Nice code. I liked how customizable it is, and the options given.
Posted by:  Major Flare - | Link

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