Views: 771,767,577
15 users online:  Atari2.0, bagelnet, CharginChuck64,  Dan, Exodustx0,  FPzero, Infinity, placeholdertest, Roberto zampari, S.U, Sancles, simon.caio, SpeedQuips,  Tahixham, WIKIDNEZ - Guests: 36 - Bots: 178Users: 40,539 (1,858 active)
Latest: Marioaddict3
Tip: Keep your graphics within a specific style. Don't mix cartoony sprites with detailed and realistic back/foregrounds!Not logged in.
Details for Line-Guided Rope v1.1
SMW Sprites - Line-Guided Rope v1.1
File Name: Line-Guided Rope v1.1
Version History: View
Authors: imamelia
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 64 in SMW, the line-guided rope. The extra bit determines whether the rope will be short or long, but unless you use the No Sprite Tile Limits patch, it will always be short.

now SA-1 hybrid.

Support for LM3 exlevel settings. Only works with pixi 1.2.4+
Tags: line-guided, lorom, rope, sa-1
Rating: No rating
Download: Download - 6.64 KiB
Major Flare
Does not work with the Line Guided Acts Like Fix patch. But since the heart of the matter is the sprite working by being inserted without the user having to insert the patch, that's enough to me to warrant an approval.
Posted by:  Major Flare - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 9


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented