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Details for Custom Bounce Blocks 3.3
SMW Patches - Custom Bounce Blocks 3.3 Show random
This file is obsolete. The latest version is Custom Bounce Blocks 3.3. For other versions, check the version history.
File Name: Custom Bounce Blocks 3.3
Version History: View
Authors: HammerBrother, Kaijyuu, MarioFanGamer
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: Much like the cluster sprite patch, this is a patch that allows you to create your own custom bounce blocks.

No more shall your custom blocks not bounce.
No more do you have to you overwrite turnblock graphics.
No more shall your SMB3 breakable bricks have that silly bounce-but-not animation.

Comes with example block and bounce sprite (a SMB3 brick).

For a changelog, look into the readme.
Tags: block, bounce sprites, gps, lorom, sa-1
Download: Download - 16.47 KiB
I found a bug with the brick blocks, if small mario jumps and hits the corner and activates two at the same time one will disappear and turn into a invisible solid block. If you do this enough times the game will crash, best place to test this at is at one of the test levels with brick blocks replacing turn blocks.
Posted by: Luigixhero - | Link
There is a bug on the SMB3 Brick, when using a fire flower and do the Spin-Jump, sometimes the fireball destroys the block and makes mario act like he spin-jumped on it.
Posted by: Mrmariobros222 - | Link
Originally posted by Erik
Well after learning I had to update from 3.2.1 the hard way, I tried this and all features seemed to work, so I'm accepting it.

( ͡° ͜ʖ ͡°)
Posted by:  MarioFanGamer - | Link
Well after learning I had to update from 3.2.1 the hard way, I tried this and all features seemed to work, so I'm accepting it.
Posted by:  Erik - | Link
Bounce Block Unrestrictor, a patch which allows you to give normal bounce blocks custom graphics and the tile they can turn into.
Posted by:  MarioFanGamer - | Link
What is BBU?
Posted by: zacmario - | Link
Changes: Added BBU feature and SA-1 compatibility, updated the blocks to make use of spawn_bounce_sprite.asm and changed some logic.

Note that the latter may cause some incompatibilities and the modified spawn_bounce_sprite.asm requires defines.asm from the latest GPS update.
Posted by:  MarioFanGamer - | Link

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