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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Fuel-powered Platform v1.1
SMW Sprites - Fuel-powered Platform v1.1
File Name: Fuel-powered Platform v1.1
Version History: View
Authors: Tsutarja
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a Custom Combustion Platform. Inspired by Tanked Up Trouble, a level from DKC1.

Basically a Platform that needs fuel points to move. ocasionally, the platform will blow one fuel point. When the fuel counter reaches ZERO,it will instantly fall off screen. the max oil the counter can accumulate is 5.

This doesn't require credit since i just fast-forward every game's credits.

EDIT: fixed some shitty things.

NOTE: ExGFX 202 Should be on SP4

Now SA-1 hybrid.

LM3 exlevel support. Works only with pixi 1.2.4+
Tags: fuel, line-guided, lorom, platform, sa-1
Rating: No rating
Download: Download - 9.13 KiB
damn, this is old lol
Posted by: Tsutarja - | Link
Does not work with the Line Guide Acts-Like Fix patch, but since it wasn't a promised feature I'm approving it.
Posted by:  Erik - | Link

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