Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
My only complaint is not being able to regrab A to flutter jump again after a spin jump or jumping off a Yoshi. Instead you have to switch over to B and it doesn't always register. Still a little janky at the moment, but otherwise this ASM is soooooo much fun.